
Courses start in
-61D /
-14H /
-20M :
-9S
March 20 / 2025
Start date40+ Hours
Training12-Weeks
DurationCertificate
Of Completion
Objective
Gain a deep understanding of animal and creature anatomy.
- Master advanced sculpting and modeling techniques for realistic and stylized creatures.
- Create production-ready models optimized for animation and visual effects.
- Understand pipeline integration, including clean topology, UV layout, and preparation for rigging.
- Develop a polished creature model that can be showcased in a professional portfolio.
Requirements
A solid foundation in ZBrush, Maya, or equivalent.
- Familiarity with anatomy and form, particularly animal or creature design, is recommended.
- Access to industry-standard 3D modeling and sculpting tools.
- A computer capable of handling high-resolution sculpting and detailed model work.
- A commitment to producing high-quality, professional-level work for each project.
Skill Level
Advanced

Software
ZBrush

Maya

Location
Online

WEEKLY BREAKDOWN
Introduction and Concept Development , students will dive into concept ideation, exploring creative strategies for story development and visual storytelling fundamentals to kickstart their projects.
Blocking Techniques in ZBrush , students will master the foundational skills of blocking out shapes and forms, focusing on structure and proportion to establish strong 3D models.
Camera Match in Maya , students will learn essential techniques for matching 3D cameras to real-world footage, laying the groundwork for seamless integration of CG elements into live-action scenes.
Style & Anatomy Analysis , students will study anatomical structures and stylistic influences, refining their understanding of form and proportion to create more accurate and expressive characters.
Sculpting Techniques , students will explore advanced sculpting methods, focusing on refining details, textures, and forms to elevate their digital sculptures to a professional level.
Rig-Ready Topology & Facial Setup in Maya , students will learn to create clean, efficient topology for animation, with a focus on setting up facial features for expressive and flexible creature rigs.
UV Mapping in Maya , students will master the process of unwrapping and mapping UVs for complex creature models, ensuring accurate texture application and optimized workflow.
Projection Techniques in ZBrush , students will learn to apply and manipulate textures and details through projection mapping, enhancing the realism and depth of their 3D models.
Expert Tips and Tricks , students will uncover industry secrets and advanced techniques, gaining valuable insights to enhance their workflow and achieve exceptional results in their projects.
Detailing Skin Details for Realism , students will master techniques for adding intricate skin textures and subtle details, enhancing realism and depth in their character models.
Pose Exploration Study , students will experiment with dynamic and expressive poses, learning to capture movement and emotion to bring their characters to life.
Final Touches & Refinements , students will perfect their projects by focusing on detailing, polishing, and adding the final enhancements necessary to achieve a professional, high-quality finish.
Class schedule

Time zone: Est/GMT-5
Tuesday

7:00PM To 9:00PM
THURSDAY

5:30PM To 7:30PM

Benefits

Gain access to
job-focused
training

Learn from artists
who have worked
on big films

Receive
personalized
feedback

Join a supportive
active
community

Instructor
Vikas Kumar
SENIOR CREATURE ARTIST
Vikas Kumar is a highly skilled Creature Modeler with a remarkable track record of contributing to blockbuster films and high-profile projects for leading studios. His expertise lies in sculpting and designing complex, lifelike creatures that captivate audiences. He has played a key role in shaping some of the most iconic creatures seen on screen.
Credits: The Lion King, Love and Monsters, DoLittle, GhostBuster, Lady and the Tramp, Dumbo.




Frequently asked questions
To successfully complete this course, you will need:
- Software: Maya. Ensure you have the latest version installed.
- Hardware: A computer with at least 16GB RAM, a dedicated GPU, 50GB free space.
- Internet: High-speed internet is also recommended.