Courses start in 40D / 7H / 11M : 5S
Feb 24 / 2025
40+ Hours
12-Weeks
Certified
Objective
Gain a deep understanding of animal and creature anatomy.
- Master advanced sculpting and modeling techniques for realistic and stylized creatures.
- Create production-ready models optimized for animation and visual effects.
- Understand pipeline integration, including clean topology, UV layout, and preparation for rigging.
- Develop a polished creature model that can be showcased in a professional portfolio.
Requirements
A solid foundation in ZBrush, Maya, or equivalent.
- Familiarity with anatomy and form, particularly animal or creature design, is recommended.
- Access to industry-standard 3D modeling and sculpting tools.
- A computer capable of handling high-resolution sculpting and detailed model work.
- A commitment to producing high-quality, professional-level work for each project.
Skill Level
Advanced
Software
ZBrush
Maya
Location
Online
WEEKLY BREAKDOWN
1
Introduction and Concept Development , students will dive into concept ideation, exploring creative strategies for story development and visual storytelling fundamentals to kickstart their projects.
2
Blocking Techniques in ZBrush , students will master the foundational skills of blocking out shapes and forms, focusing on structure and proportion to establish strong 3D models.
3
Camera Match in Maya , students will learn essential techniques for matching 3D cameras to real-world footage, laying the groundwork for seamless integration of CG elements into live-action scenes.
4
Style & Anatomy Analysis , students will study anatomical structures and stylistic influences, refining their understanding of form and proportion to create more accurate and expressive characters.
5
Sculpting Techniques , students will explore advanced sculpting methods, focusing on refining details, textures, and forms to elevate their digital sculptures to a professional level.
6
Rig-Ready Topology & Facial Setup in Maya , students will learn to create clean, efficient topology for animation, with a focus on setting up facial features for expressive and flexible creature rigs.
7
UV Mapping in Maya , students will master the process of unwrapping and mapping UVs for complex creature models, ensuring accurate texture application and optimized workflow.
8
Projection Techniques in ZBrush , students will learn to apply and manipulate textures and details through projection mapping, enhancing the realism and depth of their 3D models.
9
Expert Tips and Tricks , students will uncover industry secrets and advanced techniques, gaining valuable insights to enhance their workflow and achieve exceptional results in their projects.
10
Detailing Skin Details for Realism , students will master techniques for adding intricate skin textures and subtle details, enhancing realism and depth in their character models.
11
Pose Exploration Study , students will experiment with dynamic and expressive poses, learning to capture movement and emotion to bring their characters to life.
12
Final Touches & Refinements , students will perfect their projects by focusing on detailing, polishing, and adding the final enhancements necessary to achieve a professional, high-quality finish.
Project
Benefits
Gain access to job-focused training
Learn from artists who have worked on big films
Receive personalized feedback
Join a supportive active community
Instructor
Vikas Kumar Prajapati
CREATURE MODELING
Vikas Kumar is an accomplished professional with extensive experience in VFX field. Known for his innovative approach, keen attention to detail, and dedication to excellence, Vikas consistently delivers impactful results. His expertise in sculpting has earned him a reputation for excellence and collaboration, making him a trusted leader in his field
The Lion King, Love and Monsters, DoLittle, GhostBuster, Lady and the Tramp, Dumbo